Act 2 checklist

Hubert Walkthrough Act 2 Checklist

Morning stealth, radio, fuel, missing herd (cave bear + gate), fence repair, dream.

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Checklist

#GoalWhat to doSources
1Morning stealth (farmer)Find Lily (outhouse), bring toilet paper from near the first barn, then crouch (IIG notes default C) and use scent to see the farmer’s red FOV. Use log cover on the right; wait until he looks away, then take the fence opening.9Puz · IIG
2Catch the little runner / radioGuide the escaped lamb back; if it falls in water, use the bank rescue interaction (no river jump). Radio is outside near the red barn — beside silo and round hay bales, not inside the barn.9Puz · IIG
3Fuel / fix the vanIn the scrapyard among wrecks, pick up the red fuel can and carry it back to the parked van (follow the return trail).9Puz · IIG
4Find the herd beyond the riverDetour under the broken crossing; pen the first group at the riverside fence. Climb the wooden lookout stairs, then cave: crouch left past the sleeping bear’s red zone; lock-on and break wood to free the trapped dog. Gather remaining sheep — Into Indie Games states a total of about 30 sheep for this gather (walkthrough figure, not an official Steam stat). Bark at Lily by the riverside rock to bring her to the locked gate, then drive the flock into the farm’s red barn.9Puz · IIG
5Repair the fenceBring loose boards/wood to Lily at the damaged fence as requested (IIG: repeat plank deliveries until the objective clears), then dinner at the cabin bowl.9Puz · IIG
6Act 2 dreamFollow the light through cave ledges to the river crossing; waking ends Act 2 into the night watch setup.9Puz · IIG

Sheep count “~30” is attributed to Into Indie Games only — do not treat as Brocap/Steam official census.

Last updated: (Asia/Shanghai) · Sources