Morning stealth, radio, fuel, missing herd (cave bear + gate), fence repair, dream.
| # | Goal | What to do | Sources |
|---|---|---|---|
| 1 | Morning stealth (farmer) | Find Lily (outhouse), bring toilet paper from near the first barn, then crouch (IIG notes default C) and use scent to see the farmer’s red FOV. Use log cover on the right; wait until he looks away, then take the fence opening. | 9Puz · IIG |
| 2 | Catch the little runner / radio | Guide the escaped lamb back; if it falls in water, use the bank rescue interaction (no river jump). Radio is outside near the red barn — beside silo and round hay bales, not inside the barn. | 9Puz · IIG |
| 3 | Fuel / fix the van | In the scrapyard among wrecks, pick up the red fuel can and carry it back to the parked van (follow the return trail). | 9Puz · IIG |
| 4 | Find the herd beyond the river | Detour under the broken crossing; pen the first group at the riverside fence. Climb the wooden lookout stairs, then cave: crouch left past the sleeping bear’s red zone; lock-on and break wood to free the trapped dog. Gather remaining sheep — Into Indie Games states a total of about 30 sheep for this gather (walkthrough figure, not an official Steam stat). Bark at Lily by the riverside rock to bring her to the locked gate, then drive the flock into the farm’s red barn. | 9Puz · IIG |
| 5 | Repair the fence | Bring loose boards/wood to Lily at the damaged fence as requested (IIG: repeat plank deliveries until the objective clears), then dinner at the cabin bowl. | 9Puz · IIG |
| 6 | Act 2 dream | Follow the light through cave ledges to the river crossing; waking ends Act 2 into the night watch setup. | 9Puz · IIG |
Sheep count “~30” is attributed to Into Indie Games only — do not treat as Brocap/Steam official census.